Before the iPad when there was just the iPhone, BlackBerry and various Android smartphones, things were a lot easier. The phone was (and still is) the thing you always carried with you. In business it was used for sending messages and checking e-mails. On the phone we had apps, and these apps were designed for tasks you could do in a short space of time. For business use we were discussing apps to quickly review and approve purchases, to have a quick look at some KPI:s. Then came the iPad and confused us all.
Posts by Dan Matthews
Chief Technology Officer
As the Chief Technology Officer (CTO) at IFS, Dan’s responsibilities encompass researching, formulating, and communicating the strategic direction for IFS Applications. To this end Dan leads the Research & Strategy unit within IFS, as well as manages IFS’s partnerships with Microsoft, Oracle and other players. With one foot deep in the IT industry and the other firmly grounded in dialogue with IFS’s customers across industries, Dan is in a unique position to see new trends in business technology both from the vendors and the customers’ point of view. Dan is a frequent speaker at IFS and industry events. Since joining IFS in 1996, Dan has held a number of positions within the company including software engineer and project manager. Early in his IFS career, Dan played a vital role in the initial development of a graphical user interface for IFS Applications. Recently he has been the driving force behind the innovative IFS Enterprise Explorer user interface with the aim of bringing good design and true user productivity to enterprise applications, and IFS Touch Apps bringing the use of Smartphones to enterprises. Prior to joining the company, Dan ran his own software development business. Having started the company during his final two years studying computer science and software engineering at the Linköping Institute of Technology, Dan chose to move on to IFS in order to be part of a larger organization and further develop his skills. Outside of the workplace, Dan pursues his hobbies of carpentry and cross-country skiing.
In software a good user experience requires excellent usability. On top of that it also needs an appealing visual design, high quality, good performance. But most importantly it needs “it”. The “it” that creates the “must have” and “love to use” desires.
And therein lays the problem. What really is “it”? How could we describe what we are looking for?
A couple of weeks ago I was moderating a lunch time discussion called “The cloud – myths and realities”. Invited key speakers were Graham Taylor who is the CEO of OpenForum Europe, and Mikael Bäck who is responsible for strategy and portfolio management for Ericsson’s fixed and mobile networks. Unlike cloud talk of late this discussion was refreshingly free from over-hyping, striking more of a “swings and roundabouts” tone.